Atari 2600 The Atari 2600, which was released in October 1977, became the 1st successful Playstation game system to use add-on cartridges rather than the conventional in-built games. It was initially known as Atari VCS ( Video PC System ), which was modified in Atari 2600 in 1982 after the releasing of the more complicated 5200. It is supplied with 2 traditional joystick controllers, a game cartridge, and an adjoined pair of paddle controllers. The basic layout of Atari 2600 is analogous to other game systems and home PC in the 80s. Its central processing unit ( CPU ) was the MOS Technology 6507, an 8-bit microprocessor capable of addressing eight KB of game memory, which is regarded to be a lot in the 70s age. It was running at 1.19 megahertz on the 2600 model.
The game system contains 128 bytes RAM for runtime info, including state of the game world and call stack. With a lack of a frame buffer ( a video output device which drives a video display from a memory buffer which has an in depth info frame ), the 2600 employed two bitmapped sprites, single-pixel ball, two single-line missile sprites, and a playfield. Alternatively, its video hardware gave 2600 the position of being among the game machines in the world that is tricky to programme. Atari 7800 Prosystem The 7800 Prosystem was released by Atari in June 1986, which is intended to reestablish the organization's market supremacy against a couple of the prominent Playstation game system producer in that time ( Colecovision and Intellivision ) as well as to replace the friendless Atari 5200. The 7800 Prosystem addressed the inabilities of 5200, especially the joysticks and the compatibility with 2600-enabled games. The 7800 Prosystem was Atari's first Playstation game system designed by other company, especially the General PC Company ( GCC ).
Since it was built to be upgraded into a total home computer, the game system employed a keyboard which had a growth port as well as other marginals like printers and disk drives. Additionally , GCC created a high-score cartridge, which is a battery-backed RAM game cartridge that's developed for saving high game scores. the 7800 Prosystem faced a dreadful software drought that marked the crash of all Atari game systems.
There were not many title releases manufactured by Atari and many of them were low in feature and was sometimes unpolished. There were also some 7800 games that were made which are available in the prior Atari Playstation game systems. It was also noted that there were no effort in hiring 3rd party game developers, apart from a few game titles. Later Atari ultimately commented that they were officially deserting the 7800 Prosystem. These are only 2 of masses of old game systems which had been glorified on the early years of computer gaming. Though a lot of them have sad endings, their contribution to the Nintendo gaming industry will be recalled and will serve as an inspiration for present computer game system development.